rsspathrecorder
Category: | script |
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Author(s): | TheGTA |
Downloads: | 1907 |
Rate: | You need to be logged in to vote |
Rating: | 3.7 (19 Votes) |
Description:
Hey guys,
I decided to upload a beta version of a frame ped state recorder here to show you how it might look like.
This "script" will record all steps you do with a vehicle, it will copy the exact same route.
Preview (0.2.2): http://www.youtube.com/watch?v=khyXGnPOEhY
Usage is pretty easy...
/beginrecord - Start recording
/stoprecord - Ends the recording, damn, I always get mixed with /endrecord
/saverecord (id) - Saves the recording onto the server
/playrecord (id) - Plays a record locally on your player, if in car
/playpedrecord (id) (skin) - Creates a ped which will drive the record for you
This is a beta version/developer preview! I am not responsible for any harm this script caused.
It is quite heavy to execute, it is not recommended to use this recorder in gameplay.
Working currently are cars, planes need extra tweaks, but are working OK.
Sync has been improved, stability between low FPS and high FPS has been kind of archived.
Have fun while testing! (Try to race yourself, hehe)
The_GTA
I decided to upload a beta version of a frame ped state recorder here to show you how it might look like.
This "script" will record all steps you do with a vehicle, it will copy the exact same route.
Preview (0.2.2): http://www.youtube.com/watch?v=khyXGnPOEhY
Usage is pretty easy...
/beginrecord - Start recording
/stoprecord - Ends the recording, damn, I always get mixed with /endrecord
/saverecord (id) - Saves the recording onto the server
/playrecord (id) - Plays a record locally on your player, if in car
/playpedrecord (id) (skin) - Creates a ped which will drive the record for you
This is a beta version/developer preview! I am not responsible for any harm this script caused.
It is quite heavy to execute, it is not recommended to use this recorder in gameplay.
Working currently are cars, planes need extra tweaks, but are working OK.
Sync has been improved, stability between low FPS and high FPS has been kind of archived.
Have fun while testing! (Try to race yourself, hehe)
The_GTA
Version history
Version | Publish Date | Changes | |
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0.2.2 | 2009-09-29 21:47:35 | Fixed ped/vehicle movement outside host area, fixed out of sync bug encountered by host record plays. | Download |
0.2.1 | 2009-09-29 20:32:19 | Important compatibilty fixes, also fixed heavy jumps in record plays | Download |
0.2.0 | 2009-09-29 19:33:27 | This version is meant to improve the sync drastically between clients; still, the setting isnt final, so tell me how this version works out for you. I didnt have the people to test it, difference between low FPS and high FPS needs testing. Changes: - Sync improvement, made use of the "lagMod" value, which indicates velocity setting change - "beginrecord" now doesnt need "1" as argument anymore - Host sync improved, host gives all settings over net to other players (a lil' bandwidth wasting, but for now its OK) - Added the infamous "handbrake" - Prepared ped records, not compatible yet - etc... |
Download |
0.1.2 | 2009-09-26 11:41:43 | Decreased overall load, not compatible with previous databases | Download |
0.1.1 | 2009-09-25 23:03:48 | Quickfix, improved sync | Download |
0.1.0 | 2009-09-25 21:18:09 | First public release | Download |