rssShader DoFBokeh (shader_dofbokeh)
Category: | script |
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Author(s): | Ren712 |
Downloads: | 2965 |
Rate: | You need to be logged in to vote |
Rating: | 3.8 (10 Votes) |
Description:
Resource name: Bokeh Depth of Field 0.0.5
Uses: Ring DOF(Petka/martinsh) from reshade MasterEffect ReBorn 1.1.287
Link: http://reshade.me/forum/shaderpack-mastereffect/161-master..ial-thread
Original description:
To explain this better, think about what happens if you hold your finger in front of your
face and focus on it. What happens? The finger is sharp, the background is blurred.
If you now focus on the background, the finger gets blurred. That's the base of theDOF shader,
it blurs the foreground if the focus point (by default screen center) looks at something
in the depth and the other way round. Bokeh means that bright sources are highlighted, a
christmas tree without bokeh would look like a green mash, but here are the bright pixels
highlighted with a circular shape.
Additional description:
Toggle the effect with /sBokeh
The effect requires Shader Model 3.0 graphics card and depth buffer support....
(more)
Uses: Ring DOF(Petka/martinsh) from reshade MasterEffect ReBorn 1.1.287
Link: http://reshade.me/forum/shaderpack-mastereffect/161-master..ial-thread
Original description:
To explain this better, think about what happens if you hold your finger in front of your
face and focus on it. What happens? The finger is sharp, the background is blurred.
If you now focus on the background, the finger gets blurred. That's the base of theDOF shader,
it blurs the foreground if the focus point (by default screen center) looks at something
in the depth and the other way round. Bokeh means that bright sources are highlighted, a
christmas tree without bokeh would look like a green mash, but here are the bright pixels
highlighted with a circular shape.
Additional description:
Toggle the effect with /sBokeh
The effect requires Shader Model 3.0 graphics card and depth buffer support....
(more)
Version history
Version | Publish Date | Changes | |
---|---|---|---|
0.0.5 | 2015-07-05 00:39:22 | -Updated code to more recent reShade depth of field type 1. Added solution for blur "leaking" | Download |
0.0.4 | 2015-06-12 10:55:08 | -New depth texture effect -Autofocus adaptation | Download |
0.0.3 | 2013-11-22 15:35:35 | -Added version check (due to current MTA bugfix) | Download |
0.0.2 | 2013-10-22 09:42:03 | First public release | Download |