rssRealDriveby (realdriveby)
Category: | script |
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Author(s): | Talidan |
Downloads: | 14426 |
Rate: | You need to be logged in to vote |
Rating: | 3.8 (35 Votes) |
Description:
RealDriveby is a fully customisable resource which allows a flexible driveby system for your server.
All of GTA's driveby compatible weapons, including the shotguns,pistols,M4 and AK-47 are supported by this resource. Shot delays for weapons such as pistols are fixed to their normal rate.
Users can switch weapons by default using the "Vehicle Look Left" and "Vehicle Look Right" keys while in driveby mode.
However, it is completely up to the admin how he or she wants drivebys to be: Using MTA's settings system, shot delays for weapons can be modified; the weapons which a driver can driveby with are customisable; the weapons a passenger can driveby with are customisable.
There are also options available to disable steering whilst in driveby mode, or disable drivebys altogether for certain vehicles.
On top of this, RealDriveby provides clientside scripting functions so that users can modify these attributes on a player-basis, allowing different players the ability to driveby different weapons and different delays.
For full details, please see http://development.mtasa.com/index.php?title=Resource:Realdriveby...
(more)
All of GTA's driveby compatible weapons, including the shotguns,pistols,M4 and AK-47 are supported by this resource. Shot delays for weapons such as pistols are fixed to their normal rate.
Users can switch weapons by default using the "Vehicle Look Left" and "Vehicle Look Right" keys while in driveby mode.
However, it is completely up to the admin how he or she wants drivebys to be: Using MTA's settings system, shot delays for weapons can be modified; the weapons which a driver can driveby with are customisable; the weapons a passenger can driveby with are customisable.
There are also options available to disable steering whilst in driveby mode, or disable drivebys altogether for certain vehicles.
On top of this, RealDriveby provides clientside scripting functions so that users can modify these attributes on a player-basis, allowing different players the ability to driveby different weapons and different delays.
For full details, please see http://development.mtasa.com/index.php?title=Resource:Realdriveby...
(more)
Version history
Version | Publish Date | Changes | |
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2.1.0 | 2017-06-23 06:16:35 | Copied from current MTA:SA release | Download |
2.0.0 | 2009-09-11 14:03:31 | Updated to the MTA:SA 1.0 release version. | Download |
1.0.3 | 2008-02-24 14:59:14 | Added a "driveby_auto_equip" setting. Added "setDrivebyAutoEquip" and "getDrivebyAutoEquip" to clientside functions. |
Download |
1.0.2 | 2008-02-22 21:51:32 | Disabled the use of secondary fire while in driveby mode. This could be fully fixed if needed in future. | Download |
1.0.1 | 2008-02-21 16:58:30 | Fixed drivebys not working when a player has the brass knuckle weapon | Download |
1.0.0 | 2008-02-21 14:46:26 | First public release | Download |