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rssShader Glass Man (shader_glassman)

Category:script
Author(s):Ren712
Downloads:1117
Rate:You need to be logged in to vote
Rating:4.9 (7 Votes)
Description:
Resource: Shader GlassMan 0.1.2
Author: Ren712

The shader is applied to peds. It makes refractions
of what is on the screen. The method used doesn't need a separate frame to pick
the refraction texture. I've used dxDrawImage and ped normals drawn
in a separate render target.

Requires GFX to support:
-MRT in shader
-Readable depth buffer
-Shader Model 3.0

If your hardware doesn't support the requirements you will be noted in the chatbox.
A basic shader model 2.0 effect will be applied instead.

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Version history

Version Publish Date Changes
0.1.2 2018-03-21 01:13:25 -Refraction intensity depends on distance from camera
-Readable depth buffer in PS is not required
Download
0.1.1 2016-04-20 09:26:34 -Rewritten the event stuff Download
0.1.0 2015-08-01 20:17:25 -Possible fix for some GFX not rendering the ped. Download
0.0.9 2015-07-19 16:43:25 -Added specular noised light effect
-Added variables: noiseColor, refColor, specularPower
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0.0.8 2015-07-19 00:55:47 First public release Download